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Vol. 1 (2010) , No. 1 pp.43-53 |
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 | Genetic Network Programming with Automatic Program Generation for Agent Control
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| Li Bing1), Mabu Shingo1), Hirasawa Kotaro1) |
| 1) Graduate School of Information, Production and Systems, Waseda University |
| Summary: In this paper, a new Genetic Network Programming with Automatic Program Generation (GNP-APG) has been proposed and applied to the Tileworld problem. A kind of genotype-phenotype mapping process is introduced in GNP-APG to create programs. The procedure of the program generation based on evolution is demonstrated in this paper. The advantages of the proposed method are also described. Simulations use different Tileworlds between the training phase and testing phase for performance evaluations and the results shows that GNP-APG could have better performances than the conventional GNP method. |
| Keywords: | Genetic Programming, Genetic Network Programming, program generation, tileworld, genotype-phenotype mapping |
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 | 本論文を引用する際にご利用ください: |  | Li Bing, Mabu Shingo, Hirasawa Kotaro: “Genetic Network Programming with Automatic Program Generation for Agent Control”, 進化計算学会論文誌, Vol. 1, No. 1, pp.43-53 (2010) . |  |
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Copyright (c) 2010 JPNSEC (The Japanese Society for Evolutionary Computation) |
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